Breaking Boundaries: New Media Academy
World Enabled

Part of a global collaborative initiative supporting youth with disabilities.

TwitterFacebookPage

Search

Glossary: Words you may not know

Glossary[1]

 

A

Accessibility 

Accessible Instructional Materials (AIM) 

Accommodation to instruction

Affect

Affective networks

Americans with Disabilities Act (ADA)

Apprenticeship

Appropriate level of challenge

Assessment

Assistive Technology (AT)

Avatar

 

B

Barrier

 

C

CAST

Coach

Cognitive

Collaborative learning

Concept map

Construct irrelevant

Construct relevant

Curriculum

 

D

Decode

Differentiated Instruction (DI)

Direct instruction

Diversity

 

E

Electronic text (e-Text)/Digital text

Elementary and Secondary Education Act (ESEA)

Embedded assessment

English Language Learners (ELLs)

Executive Functions (EF)

 

F

Feedback

Flexible curricula

Formative assessment

Functional knowledge

 

G

Graphic organizer

 

H

Hyperlink

 

I

Individuals with Disabilities Education Act (IDEA)

Inquiry-based instruction

Instructional media

Integrated unit

 

L

Learning standards

Least Restrictive Environment (LRE)

 

M

Masking

Mastery-orientation feedback

Materials

Media literacy

Media specific barrier

Mentor

Meta-awareness

Metacognition

Method

Mnemonic 

Modality

Modeling

Modification

Multi-modal

Multimedia

Multiple means of action and expression

Multiple means of engagement

Multiple means of representation

 

N

National UDL Task Force

National Instructional Materials Accessibility Standard (NIMAS)

 

O

Office of Special Education and Rehabilitative Services (OSERS)

Office of Special Education Programs (OSEP)

Optimal knowledge

Options in the means

Options in the mode

 

P

Pedagogy

Performance-based assessment

Portfolio

Print instructional materials

Progress monitoring

Project-based learning

Prompt

 

R

Reciprocal teaching

Recognition networks

Response to Intervention (RTI)

Rubric

 

S

Salience

Scaffold

Section 504 of the Rehabilitation Act

Self-efficacy

Self-monitor

Self-regulation

Semantic

Semantic map

Sequential highlighting

Standards

Standards-based assessment

Strategic networks

Summative assessment

Support

Syntax

 

T

Tactile graphics

Template

Text-to-Speech (TtS)

Touch equivalents

Transfer

 

U

UDL Checkpoints

UDL Guidelines

Universal Design (UD)

Universal Design for Learning (UDL)

 

W

Wiki

Working memory

 

Z

Zone of Proximal Development (ZPD)

 



[1] UDL Terminology and Definitions developed by http://www.udlcenter.org/glossaries/glossary_eng